4 changed files with 175 additions and 2 deletions
+2 -2
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@@ -16,8 +16,8 @@ All functions in the standard library should follow the following outline:
; Arguments: <which register contains what argument> ; Arguments: <which register contains what argument>
; Result: <what is the result, and where is it stored> ; Result: <what is the result, and where is it stored>
; Clobbers: <list of registers that are clobbered> ; Clobbers: <list of registers that are clobbered>
fn_label: <;SHOULD BE INLINED> <label>: <;SHOULD BE INLINED>
CODE <CODE>
``` ```
+100
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@@ -0,0 +1,100 @@
@0x10000 ; Example address until we get a proper memory map for this
; Shift conversion table
; It stores the mapping from value 32-127 of the ASCII table to their shifted equivalents (both ways) in the standard US keyboard layout
; e.g. 1 -> !
U8 32 ; Space -> Space
U8 49 ; ! -> 1
U8 39 ; " -> '
U8 51 ; # -> 3
U8 52 ; $ -> 4
U8 53 ; % -> 5
U8 55 ; & -> 7
U8 34 ; ' -> "
U8 57 ; ( -> 9
U8 48 ; ) -> 0
U8 56 ; * -> 8
U8 61 ; + -> =
U8 60 ; , -> <
U8 95 ; - -> _
U8 62 ; . -> >
U8 63 ; / -> ?
U8 41 ; 0 -> )
U8 33 ; 1 -> !
U8 64 ; 2 -> @
U8 35 ; 3 -> #
U8 36 ; 4 -> $
U8 37 ; 5 -> %
U8 94 ; 6 -> ^
U8 38 ; 7 -> &
U8 42 ; 8 -> *
U8 40 ; 9 -> (
U8 59 ; : -> ;
U8 58 ; ; -> :
U8 44 ; < -> ,
U8 43 ; = -> +
U8 46 ; > -> .
U8 47 ; ? -> /
U8 50 ; @ -> 2
U8 97 ; A -> a
U8 98 ; B -> b
U8 99 ; C -> c
U8 100; D -> d
U8 101; E -> e
U8 102; F -> f
U8 103; G -> g
U8 104; H -> h
U8 105; I -> i
U8 106; J -> j
U8 107; K -> k
U8 108; L -> l
U8 109; M -> m
U8 110; N -> n
U8 111; O -> o
U8 112; P -> p
U8 113; Q -> q
U8 114; R -> r
U8 115; S -> s
U8 116; T -> t
U8 117; U -> u
U8 118; V -> v
U8 119; W -> w
U8 120; X -> x
U8 121; Y -> y
U8 122; Z -> z
U8 123; [ -> {
U8 124; \ -> |
U8 125; ] -> }
U8 125; ^ -> 6
U8 45 ; _ -> -
U8 126; ` -> ~
U8 65 ; a -> A
U8 66 ; b -> B
U8 67 ; c -> C
U8 68 ; d -> D
U8 69 ; e -> E
U8 70 ; f -> F
U8 71 ; g -> G
U8 72 ; h -> H
U8 73 ; i -> I
U8 74 ; j -> J
U8 75 ; k -> K
U8 76 ; l -> L
U8 77 ; m -> M
U8 78 ; n -> N
U8 79 ; o -> O
U8 80 ; p -> P
U8 81 ; q -> Q
U8 82 ; r -> R
U8 83 ; s -> S
U8 84 ; t -> T
U8 85 ; u -> U
U8 86 ; v -> V
U8 87 ; w -> W
U8 88 ; x -> X
U8 89 ; y -> Y
U8 90 ; z -> Z
U8 91 ; { -> [
U8 92 ; | -> \
U8 93 ; } -> ]
U8 96 ; ~ -> `
+69
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@@ -0,0 +1,69 @@
; Reads a line from the keyboard and fills the specified buffer with it
; Does not support Shift or any other special keys
; Arguments:
; r1 - pointer to the buffer
; Result:
; r1 - pointer to the same buffer
; Clobbers: r2, r3, r4, r5, r6, r7
pub read_line:
mov r6, 1
lsl r6, r6, 16
sub r6, r6, 32 ; Calculating the address to the shift LUT
mov r2, 0 ; Storing the shift status here
mov r4, 0 ; Storing the last key here, so we don't repeat the same key
mov r3, r1 ; The pointer to after the last character
read_line_keyloop:
keyboard r5
cmp r5, r4
je read_line_keyloop ; If the current key is same as previous, we loop
mov r4, r5 ; Storing current key as previous
cmp r5, 0x120 ; Is the key renderable or special?
jb read_line_special ; If the key was special, we handle it separately
xor r5, r5, 0x100 ; Clearing the "down" bit
cmp r2, zr ; Checking for shift status
je read_line_store ; If shift is up, we skip conversion
;;; converting from shift-down to shift-up keys
add r7, r6, r5 ; Calculating the index of the shift conversion
load_8 r5, [r7] ; Loading the shifted value
;;;
read_line_store:
store_8 [r3], r5 ; Else, we store the key in the buffer
add r3, r3, 1 ; We advance forward
; TODO: Writeback
jmp read_line_keyloop
read_line_special:
cmp r5, 13 ; Was the key Backspace?
je read_line_backspace ; If yes we need to move one character back
cmp r5, 10 ; Was the key Enter?
je read_line_finished ; If so, we're finished
and r5, r5, 0x1FB ; Mask out the left/right shift direction bit
cmp r5, 0x110 ; Was the key Shift Down?
and flags, flags, 0x1 ; We care only about equality bit
or r2, r2, flags ; If shift was down before, it still is. If it was pressed now, it is down now
cmp r5, 0x010 ; Was the key Shift Up?
and flags, flags, 0x1 ; We care only about equality bit
xor flags, flags, 0x1 ; We invert it, i.e. "if it's not up"
and r2, r2, flags ; The shift can be kept down if it's not currently up
jmp read_line_keyloop ; If no special handling, we loop back
read_line_backspace:
cmp r3, r1 ; Compare the current pointer to start of buffer
je read_line_keyloop ; If we are at the start, we loop
sub r3, r3, 1 ; We move back one character
; TODO: Writeback
jmp read_line_keyloop
read_line_finished:
store_8 [r3], zr ; We store null at the end so the string is finished
jmp r13
+4
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@@ -1,2 +1,6 @@
pub include bit pub include bit
pub include imath pub include imath
pub include console
; Needs to be last!
pub include LUTs