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@@ -1,25 +0,0 @@
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# Contributing
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## Code of Conduct
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Be nice, we are all just doing this to have fun
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## General rules
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- All text (names, comments, etc.) has to be in English
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- You are responsible for ensuring that you have the rights for us to use the code you contribute to the project
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- follow the guidelines, for code, documentation, etc.
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- all code has to work with the standard symphony ISA
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## Documenting Functions
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All functions in the standard library should follow the following outline:
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```
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; <description>
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; Arguments: <which register contains what argument>
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; Result: <what is the result, and where is it stored>
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; Clobbers: <list of registers that are clobbered>
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fn_label: <;SHOULD BE INLINED>
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CODE
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```
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Functions should be in the appropriate asm file, if you are unsure where functionality fits make a seperate file and ask in the pull request
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Functions that are provided for convenience/reference but should be inlined in production code should be marked with `;SHOULD BE INLINED` after their label
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@@ -1,46 +1,3 @@
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# Symphony Stdlib
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# symphony_stdlib
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This is a standard library for symphony.
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standard library for symphony
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It is both intended as a practical toolkit to develop more complex software as well as a teaching resource.
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If you just want to use the standard library [[stdlib.asm]] is your main header, include it after your code.
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If you are using it as a learning resource have a look at the [teaching folder](teaching).
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If you are intersted in contributing have a look at [[CONTRIBUTING.md]]
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---
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## ABI
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### Calling Convention
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| class | registers |
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| ----- | --------- |
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| n.a. | zr |
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| preserved | sp, r8 - r12 |
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| scratch | flags, r1 - r7 |
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| arguments | r1 - r7 |
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| result | r1-r7 |
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| return address | r13 |
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Arguments not fitting into the 7 registers should be passed on the top of the stack, meaning they should be the last values pushed before the function call.
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Arguments are passed in reverse order with the stack so:
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lowest address = 1st stack arg
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highest address = last stack arg
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Should a function return more values than fit into the 7 registers, the caller has to allocate space on the stack for them, and pass the pointer to that space in the next free argument register.
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This reduces the amount of argument registers to 6 and all arguments above that shall go on the stack, the pointer to the result stack shall **always** be passed in an argument register.
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This register points at the highest available address for results, with the 8th result being stored there, the 9th below it and so on.
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### Stack
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Grows downwards from 0xXXFE_0000 (so top of memory -0x1_0000).
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### Types
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#### String
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Strings are stored in memory as null terminated sequences of bytes encoding ascii characters.
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They should be passed by reference.
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#### Array
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Arrays are stored in memory with a reference to them being the tuple (pointer, length) stored in a register pair.
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Array elements may only have a size of 8/16/32 bits
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@@ -0,0 +1,74 @@
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; Returns the index of the first element matching the provided predicate function (or -1 if not found)
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; r1 - The array pointer
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; r2 - The array length (number of items)
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; r3 - The stride (size of one item) - either 1, 2 or 4 (bytes)
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; r4 - The predicate
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; r5 - Predicate context
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; The predicate function should follow the stdlib calling convention
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; The predicate receives two arguments (the value and the predicate context) and should return either a zero when the value is not the one we search for
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; , or any other result if it is the searched-for item.
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pub find_index:
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push r12 ; We will store the predicate pointer here
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push r11 ; We will store the current pointer here
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push r10 ; We will store the stride here
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push r9 ; We will store the final address here
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push r8 ; We will store the mask here
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push r1 ; We need the array pointer to calculate the item index
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mov r12, r4
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mov r11, r1
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mov r10, r3
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mov r9, r2
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lsr r6, r3, 1 ; We turn the stride into a byte shift
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lsl r9, r9, r6 ; We calculate bytes left
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add r9, r9, r1 ; We add the start address to get the final address
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push r13 ; We save up the return address because we will provide our own to the predicate
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counter r13
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add r13, r13, 52 ; Point to just after the predicate call - we can set this up now so we don't waste loop cycles
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nand r8, zr, zr ; We create a mask of 0xFFFFFFFF
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mov r6, 4
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sub r6, r6, r3 ; We create a "negative stride", e.g. 4 -> 0, 2 -> 2, 1 -> 3
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lsl r6, r6, 3
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lsr r8, r8, r6 ; We shift the mask by the negative stride to obtain the proper mask for a value
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; e.g. stride 4 -> mask is 0xFFFFFFFF
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; stride 2 -> mask is 0x0000FFFF
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; stride 1 -> mask is 0x000000FF
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push r5 ; We save the predicate context on the stack
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find_index_loop:
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load_32 r1, [r11] ; We load the element
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and r1, r1, r8 ; We mask it to handle stride 2 and 1 cases
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load_32 r2, [sp] ; We load the predicate context into r2
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jmp r12 ; We call the predicate
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cmp r1, zr
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jne find_index_found_item ; If we found the item, we jump out
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; If we didn't, move to next item
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add r11, r11, r10 ; We add the stride to the pointer
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cmp r11, r9 ; We compare with the final address
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je find_index_not_found ; If we reached the end we're done
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jmp find_index_loop
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find_index_not_found:
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add sp, sp, 4 ; The predicate context is not useful
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pop r13 ; We get our return address
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nand r1, zr, zr ; We put -1 in r1
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add sp, sp, 4 ; The old array pointer are not useful
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jmp find_index_postamble
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find_index_found_item:
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add sp, sp, 4 ; The predicate context is not useful
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pop r13 ; We get our return address
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pop r1 ; We get the array pointer
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sub r1, r11, r1 ; We calculate the bytes from the start
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lsr r10, r10, 1 ; We shift the stride to get the amount to shift the bytes for
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lsr r1, r1, r10 ; We shift to get the index of the item
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find_index_postamble:
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pop r8
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pop r9
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pop r10
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pop r11
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pop r12
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jmp r13 ; Return
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@@ -1,15 +1,8 @@
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; Multiplies r1 and r2, returning the lower part of the result
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; Arguments:
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; r1 - The first value
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; r2 - The second value
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; Result:
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; r1 - The lower 32 bits of the result
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; Clobbers: r2, r3, r4, r5
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pub mul_low:
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pub mul_low:
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mov r3, 0 ; result
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mov r3, 0 ; result
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mov r4, 31 ; loop counter
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mov r4, 31 ; loop counter
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mul_low_loop:
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mull_loop:
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asr r5, r2, 31
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asr r5, r2, 31
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and r5, r5, r1
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and r5, r5, r1
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lsl r5, r5, r4
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lsl r5, r5, r4
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@@ -17,18 +10,14 @@ pub mul_low:
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lsl r2, r2, 1
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lsl r2, r2, 1
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sub r4, r4, 1
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sub r4, r4, 1
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cmp r4, 0
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cmp r4, 0
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jge mul_low_loop
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jge mull_loop
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mov r1, r3
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mov r1, r3
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jmp r13
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jmp r13
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; Calculates the absolute value of the value provided in the r1 register
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; Calculates the absolute value of the value provided in the r1 register
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; Arguments:
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; Based on Stanford's BitHacks
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; r1 - The value for which we want the absolute value
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; Clobbers r2
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; Result:
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; r1 - The calculated absolute value
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; Clobbers: r2
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; Info: Based on Stanford's BitHacks
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pub abs: ; SHOULD BE INLINED
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pub abs: ; SHOULD BE INLINED
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; mask = v >> 31
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; mask = v >> 31
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asr r2, r1, 31
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asr r2, r1, 31
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@@ -39,13 +28,8 @@ pub abs: ; SHOULD BE INLINED
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jmp r13
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jmp r13
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; Calculates the minimum value of the two values provided in the r1 and r2 registers
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; Calculates the minimum value of the two values provided in the r1 and r2 registers
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; Arguments:
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; Based on Stanford's BitHacks
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; r1 - The first value
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; Clobbers flags
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; r2 - The second value
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; Result:
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; r1 - The smaller value
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; Clobbers: Nothing
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; Info: Based on Stanford's BitHacks
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pub min: ; SHOULD BE INLINED
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pub min: ; SHOULD BE INLINED
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; x < y
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; x < y
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cmp r1, r2
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cmp r1, r2
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@@ -61,13 +45,8 @@ pub min: ; SHOULD BE INLINED
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jmp r13
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jmp r13
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; Calculates the maximum value of the two values provided in the r1 and r2 registers
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; Calculates the maximum value of the two values provided in the r1 and r2 registers
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; Arguments:
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; Based on Stanford's BitHacks
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; r1 - The first value
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; Clobbers r2 and flags
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; r2 - The second value
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; Result:
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; r1 - The smaller value
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; Clobbers: r2
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; Info: Based on Stanford's BitHacks
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pub max: ; SHOULD BE INLINED
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pub max: ; SHOULD BE INLINED
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; x < y
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; x < y
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cmp r1, r2
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cmp r1, r2
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+24
@@ -1,2 +1,26 @@
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; ===== INTRODUCTION =====
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; This is supposed to provide some standard library functionality for stock symphony.
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; In particular its supposed to work with an unmodified ISA, that means some choices are not
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; optimal (RA being stored in flags for example)
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; ===== ABI =====
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; ----- CALLING CONVENTION -----
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; n.a. zr
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; preserved: sp, r8 - r12
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; scratch: flags, r1 - r7
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; arguments: r1 - r7 (r1 = 1st argument, r6 = 6th arg/stack args, r7 = 7th arg/stack res)
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; result: r1, r2 (r1 = low word, r2 = high word)
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; return address: r13
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; ----- STACK -----
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; grows downwards from top of memory
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; arguments are passed in reverse order with the stack so:
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; lowest address = 1st stack arg
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; highest address = last stack arg
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; ===== TYPES =====
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pub include bit
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pub include bit
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pub include imath
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pub include imath
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pub include array
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@@ -1,5 +0,0 @@
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# Teaching
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This is a collection of teaching advice regarding the stdlib.
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**WIP**
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Reference in New Issue
Block a user