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# Contributing
## Code of Conduct
Be nice, we are all just doing this to have fun
## General rules
- All text (names, comments, etc.) has to be in English
- You are responsible for ensuring that you have the rights for us to use the code you contribute to the project
- follow the guidelines, for code, documentation, etc.
- all code has to work with the standard symphony ISA
## Documenting Functions
All functions in the standard library should follow the following outline:
```
; <description>
; Arguments: <which register contains what argument>
; Result: <what is the result, and where is it stored>
; Clobbers: <list of registers that are clobbered>
fn_label: <;SHOULD BE INLINED>
CODE
```
Functions should be in the appropriate asm file, if you are unsure where functionality fits make a seperate file and ask in the pull request
Functions that are provided for convenience/reference but should be inlined in production code should be marked with `;SHOULD BE INLINED` after their label
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# Symphony Stdlib # symphony_stdlib
This is a standard library for symphony. standard library for symphony
It is both intended as a practical toolkit to develop more complex software as well as a teaching resource.
If you just want to use the standard library [[stdlib.asm]] is your main header, include it after your code.
If you are using it as a learning resource have a look at the [teaching folder](teaching).
If you are intersted in contributing have a look at [[CONTRIBUTING.md]]
---
## ABI
### Calling Convention
| class | registers |
| ----- | --------- |
| n.a. | zr |
| preserved | sp, r8 - r12 |
| scratch | flags, r1 - r7 |
| arguments | r1 - r7 |
| result | r1-r7 |
| return address | r13 |
Arguments not fitting into the 7 registers should be passed on the top of the stack, meaning they should be the last values pushed before the function call.
Arguments are passed in reverse order with the stack so:
lowest address = 1st stack arg
highest address = last stack arg
Should a function return more values than fit into the 7 registers, the caller has to allocate space on the stack for them, and pass the pointer to that space in the next free argument register.
This reduces the amount of argument registers to 6 and all arguments above that shall go on the stack, the pointer to the result stack shall **always** be passed in an argument register.
This register points at the highest available address for results, with the 8th result being stored there, the 9th below it and so on.
### Stack
Grows downwards from 0xXXFE_0000 (so top of memory -0x1_0000).
### Types
#### String
Strings are stored in memory as null terminated sequences of bytes encoding ascii characters.
They should be passed by reference.
#### Array
Arrays are stored in memory with a reference to them being the tuple (pointer, length) stored in a register pair.
Array elements may only have a size of 8/16/32 bits
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; Returns the index of the first element matching the provided predicate function (or -1 if not found)
; r1 - The array pointer
; r2 - The array length (number of items)
; r3 - The stride (size of one item) - either 1, 2 or 4 (bytes)
; r4 - The predicate
; r5 - Predicate context
; The predicate function should follow the stdlib calling convention
; The predicate receives two arguments (the value and the predicate context) and should return either a zero when the value is not the one we search for
; , or any other result if it is the searched-for item.
pub find_index:
push r12 ; We will store the predicate pointer here
push r11 ; We will store the current pointer here
push r10 ; We will store the stride here
push r9 ; We will store the final address here
push r8 ; We will store the mask here
push r1 ; We need the array pointer to calculate the item index
mov r12, r4
mov r11, r1
mov r10, r3
mov r9, r2
lsr r6, r3, 1 ; We turn the stride into a byte shift
lsl r9, r9, r6 ; We calculate bytes left
add r9, r9, r1 ; We add the start address to get the final address
push r13 ; We save up the return address because we will provide our own to the predicate
counter r13
add r13, r13, 52 ; Point to just after the predicate call - we can set this up now so we don't waste loop cycles
nand r8, zr, zr ; We create a mask of 0xFFFFFFFF
mov r6, 4
sub r6, r6, r3 ; We create a "negative stride", e.g. 4 -> 0, 2 -> 2, 1 -> 3
lsl r6, r6, 3
lsr r8, r8, r6 ; We shift the mask by the negative stride to obtain the proper mask for a value
; e.g. stride 4 -> mask is 0xFFFFFFFF
; stride 2 -> mask is 0x0000FFFF
; stride 1 -> mask is 0x000000FF
push r5 ; We save the predicate context on the stack
find_index_loop:
load_32 r1, [r11] ; We load the element
and r1, r1, r8 ; We mask it to handle stride 2 and 1 cases
load_32 r2, [sp] ; We load the predicate context into r2
jmp r12 ; We call the predicate
cmp r1, zr
jne find_index_found_item ; If we found the item, we jump out
; If we didn't, move to next item
add r11, r11, r10 ; We add the stride to the pointer
cmp r11, r9 ; We compare with the final address
je find_index_not_found ; If we reached the end we're done
jmp find_index_loop
find_index_not_found:
add sp, sp, 4 ; The predicate context is not useful
pop r13 ; We get our return address
nand r1, zr, zr ; We put -1 in r1
add sp, sp, 4 ; The old array pointer are not useful
jmp find_index_postamble
find_index_found_item:
add sp, sp, 4 ; The predicate context is not useful
pop r13 ; We get our return address
pop r1 ; We get the array pointer
sub r1, r11, r1 ; We calculate the bytes from the start
lsr r10, r10, 1 ; We shift the stride to get the amount to shift the bytes for
lsr r1, r1, r10 ; We shift to get the index of the item
find_index_postamble:
pop r8
pop r9
pop r10
pop r11
pop r12
jmp r13 ; Return
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; Multiplies r1 and r2, returning the lower part of the result
; Arguments:
; r1 - The first value
; r2 - The second value
; Result:
; r1 - The lower 32 bits of the result
; Clobbers: r2, r3, r4, r5
pub mul_low: pub mul_low:
mov r3, 0 ; result mov r3, 0 ; result
mov r4, 31 ; loop counter mov r4, 31 ; loop counter
mul_low_loop: mull_loop:
asr r5, r2, 31 asr r5, r2, 31
and r5, r5, r1 and r5, r5, r1
lsl r5, r5, r4 lsl r5, r5, r4
@@ -17,18 +10,14 @@ pub mul_low:
lsl r2, r2, 1 lsl r2, r2, 1
sub r4, r4, 1 sub r4, r4, 1
cmp r4, 0 cmp r4, 0
jge mul_low_loop jge mull_loop
mov r1, r3 mov r1, r3
jmp r13 jmp r13
; Calculates the absolute value of the value provided in the r1 register ; Calculates the absolute value of the value provided in the r1 register
; Arguments: ; Based on Stanford's BitHacks
; r1 - The value for which we want the absolute value ; Clobbers r2
; Result:
; r1 - The calculated absolute value
; Clobbers: r2
; Info: Based on Stanford's BitHacks
pub abs: ; SHOULD BE INLINED pub abs: ; SHOULD BE INLINED
; mask = v >> 31 ; mask = v >> 31
asr r2, r1, 31 asr r2, r1, 31
@@ -39,13 +28,8 @@ pub abs: ; SHOULD BE INLINED
jmp r13 jmp r13
; Calculates the minimum value of the two values provided in the r1 and r2 registers ; Calculates the minimum value of the two values provided in the r1 and r2 registers
; Arguments: ; Based on Stanford's BitHacks
; r1 - The first value ; Clobbers flags
; r2 - The second value
; Result:
; r1 - The smaller value
; Clobbers: Nothing
; Info: Based on Stanford's BitHacks
pub min: ; SHOULD BE INLINED pub min: ; SHOULD BE INLINED
; x < y ; x < y
cmp r1, r2 cmp r1, r2
@@ -61,13 +45,8 @@ pub min: ; SHOULD BE INLINED
jmp r13 jmp r13
; Calculates the maximum value of the two values provided in the r1 and r2 registers ; Calculates the maximum value of the two values provided in the r1 and r2 registers
; Arguments: ; Based on Stanford's BitHacks
; r1 - The first value ; Clobbers r2 and flags
; r2 - The second value
; Result:
; r1 - The smaller value
; Clobbers: r2
; Info: Based on Stanford's BitHacks
pub max: ; SHOULD BE INLINED pub max: ; SHOULD BE INLINED
; x < y ; x < y
cmp r1, r2 cmp r1, r2
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; ===== INTRODUCTION =====
; This is supposed to provide some standard library functionality for stock symphony.
; In particular its supposed to work with an unmodified ISA, that means some choices are not
; optimal (RA being stored in flags for example)
; ===== ABI =====
; ----- CALLING CONVENTION -----
; n.a. zr
; preserved: sp, r8 - r12
; scratch: flags, r1 - r7
; arguments: r1 - r7 (r1 = 1st argument, r6 = 6th arg/stack args, r7 = 7th arg/stack res)
; result: r1, r2 (r1 = low word, r2 = high word)
; return address: r13
; ----- STACK -----
; grows downwards from top of memory
; arguments are passed in reverse order with the stack so:
; lowest address = 1st stack arg
; highest address = last stack arg
; ===== TYPES =====
pub include bit pub include bit
pub include imath pub include imath
pub include array
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# Teaching
This is a collection of teaching advice regarding the stdlib.
**WIP**