# Memory Map To not have to allocate a ton of things at run time the Standard Library uses a static memory map for some purposes ## Overview | Start | Use | | ---- | ---- | | `0x0` | Reset Vector | | `0x16` | Zero Page | | `0x100` | User Code | | `?` | Library Code | | `0x1_0000` | LUTs | | `?` | heap | | `0xXXF0_0000` | Stack | | `0xXXFF_0000` | quick access | ## Zero Page Some values are needed not often enough to get their own special register, but often enough that it makes sense to keep them at a quickly accessible location. This is what the zero page is for. its position in memory allows us to load them into a register with a single instruction.