Files
symphony_stdlib/src/errno.asm
T
Gelthor 46abf8d893 Add globals and error codes
Added support for global variables.

This requires including `start.asm` as the first code. This includes
a `jmp` to 0x100 for user code, and a magic number that modules
can check to verify th the user has correctly reserved the space.

The magic number is 0xb301534c:

* This has the high bit set so is not a valid instruction

* On builds that ignore the high bit this decodes to `nor zr, zr,
  0x534c` a no-op.

* The immediate is "SL" for standardl ibrary.

Due to a bug start pads with U... 0, instead of @addr.

`start.asm` also initialises `sp` so it start just below the 64KiB LUT
memory alocation.

Added some error codes for the upcoming graphics module.
2026-09-06 11:02:27 +01:00

27 lines
754 B
NASM
Executable File

; Error numbers should be 16 bit ODD numbers, so they can be loaded as immediates
; and can be checked with:
;
; qcall falible_function
; jne falible_ok ; Jump no error
; ; handle error
; falible_ok:
; ; Happy path
; ; ...
; OR
; qcall falible_function
; je handle_error ; Jump if error
; ; Happy path
; ; ...
; handle_error:
; ; handle error
pub const OK = 0x0000
pub const SCREEN_INVALID_MODE = 0x0001
pub const SCREEN_INVALID_WIDTH = 0x0003
pub const SCREEN_FB_TOO_SMALL = 0x0005
pub const SCREEN_OUTSIDE_FB = 0x0007
pub const MAGIC_BAD = 0x8001
; Extended error codes, these would require loading a 32 bit value.
pub const EXT_OK = 0x00000000