forked from TCShenanigans/symphony_stdlib
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@@ -3,7 +3,7 @@
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This is a standard library for symphony.
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This is a standard library for symphony.
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It is both intended as a practical toolkit to develop more complex software as well as a teaching resource.
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It is both intended as a practical toolkit to develop more complex software as well as a teaching resource.
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If you just want to use the standard library [[src/stdlib.asm]] is your main header, include it after your code.
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If you just want to use the standard library [[stdlib.asm]] is your main header, include it after your code.
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If you are using it as a learning resource have a look at the [teaching folder](teaching).
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If you are using it as a learning resource have a look at the [teaching folder](teaching).
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@@ -1,3 +0,0 @@
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# Examples
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Examples of how to use the standard library to accomplish a task.
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-100
@@ -1,100 +0,0 @@
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@0x10000 ; Example address until we get a proper memory map for this
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; Shift conversion table
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; It stores the mapping from value 32-127 of the ASCII table to their shifted equivalents (both ways) in the standard US keyboard layout
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; e.g. 1 -> !
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U8 32 ; Space -> Space
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U8 49 ; ! -> 1
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U8 39 ; " -> '
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U8 51 ; # -> 3
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U8 52 ; $ -> 4
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U8 53 ; % -> 5
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U8 55 ; & -> 7
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U8 34 ; ' -> "
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U8 57 ; ( -> 9
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U8 48 ; ) -> 0
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U8 56 ; * -> 8
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U8 61 ; + -> =
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U8 60 ; , -> <
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U8 95 ; - -> _
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U8 62 ; . -> >
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U8 63 ; / -> ?
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U8 41 ; 0 -> )
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U8 33 ; 1 -> !
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U8 64 ; 2 -> @
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U8 35 ; 3 -> #
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U8 36 ; 4 -> $
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U8 37 ; 5 -> %
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U8 94 ; 6 -> ^
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U8 38 ; 7 -> &
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U8 42 ; 8 -> *
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U8 40 ; 9 -> (
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U8 59 ; : -> ;
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U8 58 ; ; -> :
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U8 44 ; < -> ,
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U8 43 ; = -> +
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U8 46 ; > -> .
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U8 47 ; ? -> /
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U8 50 ; @ -> 2
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U8 97 ; A -> a
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U8 98 ; B -> b
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U8 99 ; C -> c
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U8 100; D -> d
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U8 101; E -> e
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U8 102; F -> f
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U8 103; G -> g
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U8 104; H -> h
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U8 105; I -> i
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U8 106; J -> j
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U8 107; K -> k
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U8 108; L -> l
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U8 109; M -> m
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U8 110; N -> n
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U8 111; O -> o
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U8 112; P -> p
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U8 113; Q -> q
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U8 114; R -> r
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U8 115; S -> s
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U8 116; T -> t
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U8 117; U -> u
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U8 118; V -> v
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U8 119; W -> w
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U8 120; X -> x
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U8 121; Y -> y
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U8 122; Z -> z
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U8 123; [ -> {
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U8 124; \ -> |
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U8 125; ] -> }
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U8 125; ^ -> 6
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U8 45 ; _ -> -
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U8 126; ` -> ~
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U8 65 ; a -> A
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U8 66 ; b -> B
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U8 67 ; c -> C
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U8 68 ; d -> D
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U8 69 ; e -> E
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U8 70 ; f -> F
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U8 71 ; g -> G
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U8 72 ; h -> H
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U8 73 ; i -> I
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U8 74 ; j -> J
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U8 75 ; k -> K
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U8 76 ; l -> L
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U8 77 ; m -> M
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U8 78 ; n -> N
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U8 79 ; o -> O
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U8 80 ; p -> P
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U8 81 ; q -> Q
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U8 82 ; r -> R
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U8 83 ; s -> S
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U8 84 ; t -> T
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U8 85 ; u -> U
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U8 86 ; v -> V
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U8 87 ; w -> W
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U8 88 ; x -> X
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U8 89 ; y -> Y
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U8 90 ; z -> Z
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U8 91 ; { -> [
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U8 92 ; | -> \
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U8 93 ; } -> ]
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U8 96 ; ~ -> `
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@@ -1,77 +0,0 @@
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; Returns the index of the first element matching the provided predicate function (or -1 if not found)
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; Arguments:
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; r1 - The array pointer
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; r2 - The array length (number of items)
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; r3 - The stride (size of one item) - either 1, 2 or 4 (bytes)
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; r4 - The predicate
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; r5 - Predicate context
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; Result:
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; r1 - The index of the first element matching the provided predicate function (or -1 if not found)
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; Clobbers: r2, r3, r4, r5, r6, + what the predicate clobbers
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; Info:
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; The predicate function should follow the stdlib calling convention
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; The predicate receives two arguments (the value and the predicate context) and should return either a zero when the value is not the one we search for
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; , or any other result if it is the searched-for item.
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pub find_index:
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push r12 ; We will store the predicate pointer here
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push r11 ; We will store the current pointer here
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push r10 ; We will store the stride here
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push r9 ; We will store the final address here
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push r8 ; We will store the mask here
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mov r12, r4
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mov r11, r1
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mov r10, r3
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mov r9, r2
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lsr r6, r3, 1 ; We turn the stride into a byte shift
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lsl r9, r9, r6 ; We calculate bytes left
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add r9, r9, r1 ; We add the start address to get the final address
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push r13 ; We save up the return address because we will provide our own to the predicate
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push r1 ; We need the array pointer to calculate the item index
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counter r13
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add r13, r13, 52 ; Point to just after the predicate call - we can set this up now so we don't waste loop cycles
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nand r8, zr, zr ; We create a mask of 0xFFFFFFFF
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mov r6, 4
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sub r6, r6, r3 ; We create a "negative stride", e.g. 4 -> 0, 2 -> 2, 1 -> 3
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lsl r6, r6, 3
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lsr r8, r8, r6 ; We shift the mask by the negative stride to obtain the proper mask for a value
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; e.g. stride 4 -> mask is 0xFFFFFFFF
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; stride 2 -> mask is 0x0000FFFF
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; stride 1 -> mask is 0x000000FF
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push r5 ; We save the predicate context on the stack
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find_index_loop:
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load_32 r1, [r11] ; We load the element
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and r1, r1, r8 ; We mask it to handle stride 2 and 1 cases
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load_32 r2, [sp] ; We load the predicate context into r2
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jmp r12 ; We call the predicate
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cmp r1, zr
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jne find_index_found_item ; If we found the item, we jump out
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; If we didn't, move to next item
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add r11, r11, r10 ; We add the stride to the pointer
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cmp r11, r9 ; We compare with the final address
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jne find_index_loop ; If we did not reach the end we jump back into the loop
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find_index_not_found:
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add sp, sp, 8 ; The predicate context and old array pointer are not useful
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pop r13 ; We get our return address
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nand r1, zr, zr ; We put -1 in r1
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jmp find_index_postamble
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find_index_found_item:
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add sp, sp, 4 ; The predicate context is not useful
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pop r1 ; We get the array pointer
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pop r13 ; We get our return address
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sub r1, r11, r1 ; We calculate the bytes from the start
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lsr r10, r10, 1 ; We shift the stride to get the amount to shift the bytes for
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lsr r1, r1, r10 ; We shift to get the index of the item
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find_index_postamble:
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pop r8
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pop r9
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pop r10
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pop r11
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pop r12
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jmp r13 ; Return
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@@ -1,69 +0,0 @@
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; Reads a line from the keyboard and fills the specified buffer with it
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; Does not support Shift or any other special keys
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; Arguments:
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; r1 - pointer to the buffer
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; Result:
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; r1 - pointer to the same buffer
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; Clobbers: r2, r3, r4, r5, r6, r7
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pub read_line:
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mov r6, 1
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lsl r6, r6, 16
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sub r6, r6, 32 ; Calculating the address to the shift LUT
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mov r2, 0 ; Storing the shift status here
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mov r4, 0 ; Storing the last key here, so we don't repeat the same key
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mov r3, r1 ; The pointer to after the last character
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read_line_keyloop:
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keyboard r5
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cmp r5, r4
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je read_line_keyloop ; If the current key is same as previous, we loop
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mov r4, r5 ; Storing current key as previous
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cmp r5, 0x120 ; Is the key renderable or special?
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jb read_line_special ; If the key was special, we handle it separately
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xor r5, r5, 0x100 ; Clearing the "down" bit
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cmp r2, zr ; Checking for shift status
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je read_line_store ; If shift is up, we skip conversion
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;;; converting from shift-down to shift-up keys
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add r7, r6, r5 ; Calculating the index of the shift conversion
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load_8 r5, [r7] ; Loading the shifted value
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;;;
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read_line_store:
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store_8 [r3], r5 ; Else, we store the key in the buffer
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add r3, r3, 1 ; We advance forward
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; TODO: Writeback
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jmp read_line_keyloop
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read_line_special:
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cmp r5, 13 ; Was the key Backspace?
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je read_line_backspace ; If yes we need to move one character back
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cmp r5, 10 ; Was the key Enter?
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je read_line_finished ; If so, we're finished
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and r5, r5, 0x1FB ; Mask out the left/right shift direction bit
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cmp r5, 0x110 ; Was the key Shift Down?
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and flags, flags, 0x1 ; We care only about equality bit
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or r2, r2, flags ; If shift was down before, it still is. If it was pressed now, it is down now
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cmp r5, 0x010 ; Was the key Shift Up?
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and flags, flags, 0x1 ; We care only about equality bit
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xor flags, flags, 0x1 ; We invert it, i.e. "if it's not up"
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and r2, r2, flags ; The shift can be kept down if it's not currently up
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jmp read_line_keyloop ; If no special handling, we loop back
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read_line_backspace:
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cmp r3, r1 ; Compare the current pointer to start of buffer
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je read_line_keyloop ; If we are at the start, we loop
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sub r3, r3, 1 ; We move back one character
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; TODO: Writeback
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jmp read_line_keyloop
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read_line_finished:
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store_8 [r3], zr ; We store null at the end so the string is finished
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jmp r13
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@@ -1,8 +0,0 @@
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pub include bit
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pub include imath
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pub include array
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pub include console
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pub include strint
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; Needs to be last!
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pub include LUTs
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@@ -0,0 +1,3 @@
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pub include bit
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pub include imath
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pub include strint
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@@ -4,8 +4,7 @@
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; r9 - expected result
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; r9 - expected result
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; r10 - actual length
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; r10 - actual length
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; r11 - expected length
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; r11 - expected length
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li r8, tests
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mov r8, tests
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li r12, end_of_tests
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next_test:
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next_test:
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; Set up arguments and run test
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; Set up arguments and run test
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add r1, r8, 5 ; Start of test string
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add r1, r8, 5 ; Start of test string
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@@ -28,30 +27,29 @@ incorrect_length: jne incorrect_length
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; Next test
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; Next test
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add r8, r8, 0x10
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add r8, r8, 0x10
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cmp r8, r12
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cmp r8, end_of_tests
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jl next_test
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jl next_test
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; Done
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; Done
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success: jmp success
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success: jmp success
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include ../src/stdlib
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include stdlib
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@0x20000
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@0x1000
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tests:
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tests:
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; inlen is the number of input bytes the function is expected to consume
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; inlen is the number of input bytes the function is expected to consume
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; addr result inlen instr
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; addr result inlen instr
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@0x20000 U32 0 U8 0 "\0"
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@0x1000 U32 0 U8 0 "\0"
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@0x20010 U32 0 U8 1 "0\0"
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@0x1010 U32 0 U8 1 "0\0"
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@0x20020 U32 1 U8 1 "1\0"
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@0x1020 U32 1 U8 1 "1\0"
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@0x20030 U32 2 U8 1 "2:\0"
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@0x1030 U32 2 U8 1 "2:\0"
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@0x20040 U32 42 U8 2 "42\0"
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@0x1040 U32 42 U8 2 "42\0"
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@0x20050 U32 67 U8 2 "67lol\0"
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@0x1050 U32 67 U8 2 "67lol\0"
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@0x20060 U32 0x69a U8 5 "0x69a@\0"
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@0x1060 U32 0x69a U8 5 "0x69a@\0"
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@0x20070 U32 0x4B4 U8 5 "0x4B4g\0"
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@0x1070 U32 0x4B4 U8 5 "0x4B4g\0"
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@0x20080 U32 0o23 U8 4 "0o239\0"
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@0x1080 U32 0o23 U8 4 "0o239\0"
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@0x20090 U32 0b1011 U8 6 "0b1011\0"
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@0x1090 U32 0b1011 U8 6 "0b1011\0"
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@0x200a0 U32 0b10001 U8 7 "0b100012\0"
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@0x10a0 U32 0b10001 U8 7 "0b100012\0"
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@0x200b0 U32 0xFFFFFFEB U8 3 "-21\0" ; Yuk
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@0x10b0 U32 0xFFFFFFEB U8 3 "-21\0" ; Yuk
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@0x200c0
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@0x10c0
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end_of_tests:
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end_of_tests:
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@@ -1,3 +0,0 @@
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# Tests
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Tests for the standard library go here, tests are allowed to depend on the recommended spec.isa changes.
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Reference in New Issue
Block a user