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@@ -0,0 +1,25 @@
|
||||
# Contributing
|
||||
|
||||
## Code of Conduct
|
||||
Be nice, we are all just doing this to have fun
|
||||
|
||||
## General rules
|
||||
- All text (names, comments, etc.) has to be in English
|
||||
- You are responsible for ensuring that you have the rights for us to use the code you contribute to the project
|
||||
- follow the guidelines, for code, documentation, etc.
|
||||
- all code has to work with the standard symphony ISA
|
||||
|
||||
## Documenting Functions
|
||||
All functions in the standard library should follow the following outline:
|
||||
```
|
||||
; <description>
|
||||
; Arguments: <which register contains what argument>
|
||||
; Result: <what is the result, and where is it stored>
|
||||
; Clobbers: <list of registers that are clobbered>
|
||||
<label>: <;SHOULD BE INLINED>
|
||||
<CODE>
|
||||
|
||||
```
|
||||
|
||||
Functions should be in the appropriate asm file, if you are unsure where functionality fits make a seperate file and ask in the pull request
|
||||
Functions that are provided for convenience/reference but should be inlined in production code should be marked with `;SHOULD BE INLINED` after their label
|
||||
@@ -0,0 +1,21 @@
|
||||
# Memory Map
|
||||
|
||||
To not have to allocate a ton of things at run time the Standard Library uses a static memory map for some purposes
|
||||
|
||||
## Overview
|
||||
|
||||
| Start | Use |
|
||||
| ---- | ---- |
|
||||
| `0x0` | Reset Vector |
|
||||
| `0x16` | Zero Page |
|
||||
| `0x100` | User Code |
|
||||
| `?` | Library Code |
|
||||
| `0x1_0000` | LUTs |
|
||||
| `?` | heap |
|
||||
| `0xXXF0_0000` | Stack |
|
||||
| `0xXXFF_0000` | quick access |
|
||||
|
||||
## Zero Page
|
||||
Some values are needed not often enough to get their own special register, but often enough that it makes sense to keep them at a quickly accessible location.
|
||||
This is what the zero page is for. its position in memory allows us to load them into a register with a single instruction.
|
||||
|
||||
@@ -1,3 +1,47 @@
|
||||
# symphony_stdlib
|
||||
# Symphony Stdlib
|
||||
|
||||
standard library for symphony
|
||||
This is a standard library for symphony.
|
||||
It is both intended as a practical toolkit to develop more complex software as well as a teaching resource.
|
||||
|
||||
If you just want to use the standard library [[stdlib.asm]] is your main header, include it after your code.
|
||||
You also need to include [[globals.asm]] as the first line in your assembly file.
|
||||
|
||||
If you are using it as a learning resource have a look at the [teaching folder](teaching).
|
||||
|
||||
If you are intersted in contributing have a look at [[CONTRIBUTING.md]]
|
||||
|
||||
---
|
||||
|
||||
## ABI
|
||||
|
||||
### Calling Convention
|
||||
| class | registers |
|
||||
| ----- | --------- |
|
||||
| n.a. | zr |
|
||||
| preserved | sp, r8 - r12 |
|
||||
| scratch | flags, r1 - r7 |
|
||||
| arguments | r1 - r7 |
|
||||
| result | r1-r7 |
|
||||
| return address | r13 |
|
||||
|
||||
Arguments not fitting into the 7 registers should be passed on the top of the stack, meaning they should be the last values pushed before the function call.
|
||||
Arguments are passed in reverse order with the stack so:
|
||||
lowest address = 1st stack arg
|
||||
highest address = last stack arg
|
||||
|
||||
Should a function return more values than fit into the 7 registers, the caller has to allocate space on the stack for them, and pass the pointer to that space in the next free argument register.
|
||||
This reduces the amount of argument registers to 6 and all arguments above that shall go on the stack, the pointer to the result stack shall **always** be passed in an argument register.
|
||||
This register points at the highest available address for results, with the 8th result being stored there, the 9th below it and so on.
|
||||
|
||||
### Stack
|
||||
Grows downwards from 0xXXFE_0000 (so top of memory -0x1_0000).
|
||||
|
||||
### Types
|
||||
|
||||
#### String
|
||||
Strings are stored in memory as null terminated sequences of bytes encoding ascii characters.
|
||||
They should be passed by reference.
|
||||
|
||||
#### Array
|
||||
Arrays are stored in memory with a reference to them being the tuple (pointer, length) stored in a register pair.
|
||||
Array elements may only have a size of 8/16/32 bits
|
||||
|
||||
@@ -0,0 +1,3 @@
|
||||
# Examples
|
||||
|
||||
Examples of how to use the standard library to accomplish a task.
|
||||
+10
@@ -0,0 +1,10 @@
|
||||
jmp 0x100
|
||||
|
||||
@0x10
|
||||
screen:
|
||||
frambuffer_ptr: U32 0x0
|
||||
size: U32 0x0
|
||||
position_xy: U32 0x0
|
||||
mode: U32 0x0
|
||||
|
||||
@0x100
|
||||
+100
@@ -0,0 +1,100 @@
|
||||
@0x10000 ; Example address until we get a proper memory map for this
|
||||
|
||||
; Shift conversion table
|
||||
; It stores the mapping from value 32-127 of the ASCII table to their shifted equivalents (both ways) in the standard US keyboard layout
|
||||
; e.g. 1 -> !
|
||||
U8 32 ; Space -> Space
|
||||
U8 49 ; ! -> 1
|
||||
U8 39 ; " -> '
|
||||
U8 51 ; # -> 3
|
||||
U8 52 ; $ -> 4
|
||||
U8 53 ; % -> 5
|
||||
U8 55 ; & -> 7
|
||||
U8 34 ; ' -> "
|
||||
U8 57 ; ( -> 9
|
||||
U8 48 ; ) -> 0
|
||||
U8 56 ; * -> 8
|
||||
U8 61 ; + -> =
|
||||
U8 60 ; , -> <
|
||||
U8 95 ; - -> _
|
||||
U8 62 ; . -> >
|
||||
U8 63 ; / -> ?
|
||||
U8 41 ; 0 -> )
|
||||
U8 33 ; 1 -> !
|
||||
U8 64 ; 2 -> @
|
||||
U8 35 ; 3 -> #
|
||||
U8 36 ; 4 -> $
|
||||
U8 37 ; 5 -> %
|
||||
U8 94 ; 6 -> ^
|
||||
U8 38 ; 7 -> &
|
||||
U8 42 ; 8 -> *
|
||||
U8 40 ; 9 -> (
|
||||
U8 59 ; : -> ;
|
||||
U8 58 ; ; -> :
|
||||
U8 44 ; < -> ,
|
||||
U8 43 ; = -> +
|
||||
U8 46 ; > -> .
|
||||
U8 47 ; ? -> /
|
||||
U8 50 ; @ -> 2
|
||||
U8 97 ; A -> a
|
||||
U8 98 ; B -> b
|
||||
U8 99 ; C -> c
|
||||
U8 100; D -> d
|
||||
U8 101; E -> e
|
||||
U8 102; F -> f
|
||||
U8 103; G -> g
|
||||
U8 104; H -> h
|
||||
U8 105; I -> i
|
||||
U8 106; J -> j
|
||||
U8 107; K -> k
|
||||
U8 108; L -> l
|
||||
U8 109; M -> m
|
||||
U8 110; N -> n
|
||||
U8 111; O -> o
|
||||
U8 112; P -> p
|
||||
U8 113; Q -> q
|
||||
U8 114; R -> r
|
||||
U8 115; S -> s
|
||||
U8 116; T -> t
|
||||
U8 117; U -> u
|
||||
U8 118; V -> v
|
||||
U8 119; W -> w
|
||||
U8 120; X -> x
|
||||
U8 121; Y -> y
|
||||
U8 122; Z -> z
|
||||
U8 123; [ -> {
|
||||
U8 124; \ -> |
|
||||
U8 125; ] -> }
|
||||
U8 125; ^ -> 6
|
||||
U8 45 ; _ -> -
|
||||
U8 126; ` -> ~
|
||||
U8 65 ; a -> A
|
||||
U8 66 ; b -> B
|
||||
U8 67 ; c -> C
|
||||
U8 68 ; d -> D
|
||||
U8 69 ; e -> E
|
||||
U8 70 ; f -> F
|
||||
U8 71 ; g -> G
|
||||
U8 72 ; h -> H
|
||||
U8 73 ; i -> I
|
||||
U8 74 ; j -> J
|
||||
U8 75 ; k -> K
|
||||
U8 76 ; l -> L
|
||||
U8 77 ; m -> M
|
||||
U8 78 ; n -> N
|
||||
U8 79 ; o -> O
|
||||
U8 80 ; p -> P
|
||||
U8 81 ; q -> Q
|
||||
U8 82 ; r -> R
|
||||
U8 83 ; s -> S
|
||||
U8 84 ; t -> T
|
||||
U8 85 ; u -> U
|
||||
U8 86 ; v -> V
|
||||
U8 87 ; w -> W
|
||||
U8 88 ; x -> X
|
||||
U8 89 ; y -> Y
|
||||
U8 90 ; z -> Z
|
||||
U8 91 ; { -> [
|
||||
U8 92 ; | -> \
|
||||
U8 93 ; } -> ]
|
||||
U8 96 ; ~ -> `
|
||||
@@ -0,0 +1,77 @@
|
||||
; Returns the index of the first element matching the provided predicate function (or -1 if not found)
|
||||
; Arguments:
|
||||
; r1 - The array pointer
|
||||
; r2 - The array length (number of items)
|
||||
; r3 - The stride (size of one item) - either 1, 2 or 4 (bytes)
|
||||
; r4 - The predicate
|
||||
; r5 - Predicate context
|
||||
; Result:
|
||||
; r1 - The index of the first element matching the provided predicate function (or -1 if not found)
|
||||
; Clobbers: r2, r3, r4, r5, r6, + what the predicate clobbers
|
||||
; Info:
|
||||
; The predicate function should follow the stdlib calling convention
|
||||
; The predicate receives two arguments (the value and the predicate context) and should return either a zero when the value is not the one we search for
|
||||
; , or any other result if it is the searched-for item.
|
||||
pub find_index:
|
||||
push r12 ; We will store the predicate pointer here
|
||||
push r11 ; We will store the current pointer here
|
||||
push r10 ; We will store the stride here
|
||||
push r9 ; We will store the final address here
|
||||
push r8 ; We will store the mask here
|
||||
|
||||
mov r12, r4
|
||||
mov r11, r1
|
||||
mov r10, r3
|
||||
mov r9, r2
|
||||
lsr r6, r3, 1 ; We turn the stride into a byte shift
|
||||
lsl r9, r9, r6 ; We calculate bytes left
|
||||
add r9, r9, r1 ; We add the start address to get the final address
|
||||
|
||||
push r13 ; We save up the return address because we will provide our own to the predicate
|
||||
push r1 ; We need the array pointer to calculate the item index
|
||||
counter r13
|
||||
add r13, r13, 52 ; Point to just after the predicate call - we can set this up now so we don't waste loop cycles
|
||||
|
||||
nand r8, zr, zr ; We create a mask of 0xFFFFFFFF
|
||||
mov r6, 4
|
||||
sub r6, r6, r3 ; We create a "negative stride", e.g. 4 -> 0, 2 -> 2, 1 -> 3
|
||||
lsl r6, r6, 3
|
||||
lsr r8, r8, r6 ; We shift the mask by the negative stride to obtain the proper mask for a value
|
||||
; e.g. stride 4 -> mask is 0xFFFFFFFF
|
||||
; stride 2 -> mask is 0x0000FFFF
|
||||
; stride 1 -> mask is 0x000000FF
|
||||
|
||||
push r5 ; We save the predicate context on the stack
|
||||
find_index_loop:
|
||||
load_32 r1, [r11] ; We load the element
|
||||
and r1, r1, r8 ; We mask it to handle stride 2 and 1 cases
|
||||
load_32 r2, [sp] ; We load the predicate context into r2
|
||||
jmp r12 ; We call the predicate
|
||||
cmp r1, zr
|
||||
jne find_index_found_item ; If we found the item, we jump out
|
||||
; If we didn't, move to next item
|
||||
add r11, r11, r10 ; We add the stride to the pointer
|
||||
cmp r11, r9 ; We compare with the final address
|
||||
jne find_index_loop ; If we did not reach the end we jump back into the loop
|
||||
|
||||
find_index_not_found:
|
||||
add sp, sp, 8 ; The predicate context and old array pointer are not useful
|
||||
pop r13 ; We get our return address
|
||||
nand r1, zr, zr ; We put -1 in r1
|
||||
jmp find_index_postamble
|
||||
|
||||
find_index_found_item:
|
||||
add sp, sp, 4 ; The predicate context is not useful
|
||||
pop r1 ; We get the array pointer
|
||||
pop r13 ; We get our return address
|
||||
sub r1, r11, r1 ; We calculate the bytes from the start
|
||||
lsr r10, r10, 1 ; We shift the stride to get the amount to shift the bytes for
|
||||
lsr r1, r1, r10 ; We shift to get the index of the item
|
||||
|
||||
find_index_postamble:
|
||||
pop r8
|
||||
pop r9
|
||||
pop r10
|
||||
pop r11
|
||||
pop r12
|
||||
jmp r13 ; Return
|
||||
@@ -0,0 +1,69 @@
|
||||
; Reads a line from the keyboard and fills the specified buffer with it
|
||||
; Does not support Shift or any other special keys
|
||||
; Arguments:
|
||||
; r1 - pointer to the buffer
|
||||
; Result:
|
||||
; r1 - pointer to the same buffer
|
||||
; Clobbers: r2, r3, r4, r5, r6, r7
|
||||
pub read_line:
|
||||
mov r6, 1
|
||||
lsl r6, r6, 16
|
||||
sub r6, r6, 32 ; Calculating the address to the shift LUT
|
||||
mov r2, 0 ; Storing the shift status here
|
||||
mov r4, 0 ; Storing the last key here, so we don't repeat the same key
|
||||
mov r3, r1 ; The pointer to after the last character
|
||||
|
||||
read_line_keyloop:
|
||||
keyboard r5
|
||||
|
||||
cmp r5, r4
|
||||
je read_line_keyloop ; If the current key is same as previous, we loop
|
||||
mov r4, r5 ; Storing current key as previous
|
||||
|
||||
cmp r5, 0x120 ; Is the key renderable or special?
|
||||
jb read_line_special ; If the key was special, we handle it separately
|
||||
xor r5, r5, 0x100 ; Clearing the "down" bit
|
||||
|
||||
cmp r2, zr ; Checking for shift status
|
||||
je read_line_store ; If shift is up, we skip conversion
|
||||
|
||||
;;; converting from shift-down to shift-up keys
|
||||
add r7, r6, r5 ; Calculating the index of the shift conversion
|
||||
load_8 r5, [r7] ; Loading the shifted value
|
||||
;;;
|
||||
|
||||
read_line_store:
|
||||
store_8 [r3], r5 ; Else, we store the key in the buffer
|
||||
add r3, r3, 1 ; We advance forward
|
||||
; TODO: Writeback
|
||||
jmp read_line_keyloop
|
||||
|
||||
read_line_special:
|
||||
cmp r5, 13 ; Was the key Backspace?
|
||||
je read_line_backspace ; If yes we need to move one character back
|
||||
|
||||
cmp r5, 10 ; Was the key Enter?
|
||||
je read_line_finished ; If so, we're finished
|
||||
|
||||
and r5, r5, 0x1FB ; Mask out the left/right shift direction bit
|
||||
cmp r5, 0x110 ; Was the key Shift Down?
|
||||
and flags, flags, 0x1 ; We care only about equality bit
|
||||
or r2, r2, flags ; If shift was down before, it still is. If it was pressed now, it is down now
|
||||
|
||||
cmp r5, 0x010 ; Was the key Shift Up?
|
||||
and flags, flags, 0x1 ; We care only about equality bit
|
||||
xor flags, flags, 0x1 ; We invert it, i.e. "if it's not up"
|
||||
and r2, r2, flags ; The shift can be kept down if it's not currently up
|
||||
|
||||
jmp read_line_keyloop ; If no special handling, we loop back
|
||||
|
||||
read_line_backspace:
|
||||
cmp r3, r1 ; Compare the current pointer to start of buffer
|
||||
je read_line_keyloop ; If we are at the start, we loop
|
||||
sub r3, r3, 1 ; We move back one character
|
||||
; TODO: Writeback
|
||||
jmp read_line_keyloop
|
||||
|
||||
read_line_finished:
|
||||
store_8 [r3], zr ; We store null at the end so the string is finished
|
||||
jmp r13
|
||||
@@ -1,8 +1,15 @@
|
||||
; Multiplies r1 and r2, returning the lower part of the result
|
||||
; Arguments:
|
||||
; r1 - The first value
|
||||
; r2 - The second value
|
||||
; Result:
|
||||
; r1 - The lower 32 bits of the result
|
||||
; Clobbers: r2, r3, r4, r5
|
||||
pub mul_low:
|
||||
mov r3, 0 ; result
|
||||
mov r4, 31 ; loop counter
|
||||
|
||||
mull_loop:
|
||||
mul_low_loop:
|
||||
asr r5, r2, 31
|
||||
and r5, r5, r1
|
||||
lsl r5, r5, r4
|
||||
@@ -10,14 +17,18 @@ pub mul_low:
|
||||
lsl r2, r2, 1
|
||||
sub r4, r4, 1
|
||||
cmp r4, 0
|
||||
jge mull_loop
|
||||
jge mul_low_loop
|
||||
mov r1, r3
|
||||
|
||||
jmp r13
|
||||
|
||||
; Calculates the absolute value of the value provided in the r1 register
|
||||
; Based on Stanford's BitHacks
|
||||
; Clobbers r2
|
||||
; Arguments:
|
||||
; r1 - The value for which we want the absolute value
|
||||
; Result:
|
||||
; r1 - The calculated absolute value
|
||||
; Clobbers: r2
|
||||
; Info: Based on Stanford's BitHacks
|
||||
pub abs: ; SHOULD BE INLINED
|
||||
; mask = v >> 31
|
||||
asr r2, r1, 31
|
||||
@@ -28,8 +39,13 @@ pub abs: ; SHOULD BE INLINED
|
||||
jmp r13
|
||||
|
||||
; Calculates the minimum value of the two values provided in the r1 and r2 registers
|
||||
; Based on Stanford's BitHacks
|
||||
; Clobbers flags
|
||||
; Arguments:
|
||||
; r1 - The first value
|
||||
; r2 - The second value
|
||||
; Result:
|
||||
; r1 - The smaller value
|
||||
; Clobbers: Nothing
|
||||
; Info: Based on Stanford's BitHacks
|
||||
pub min: ; SHOULD BE INLINED
|
||||
; x < y
|
||||
cmp r1, r2
|
||||
@@ -45,8 +61,13 @@ pub min: ; SHOULD BE INLINED
|
||||
jmp r13
|
||||
|
||||
; Calculates the maximum value of the two values provided in the r1 and r2 registers
|
||||
; Based on Stanford's BitHacks
|
||||
; Clobbers r2 and flags
|
||||
; Arguments:
|
||||
; r1 - The first value
|
||||
; r2 - The second value
|
||||
; Result:
|
||||
; r1 - The smaller value
|
||||
; Clobbers: r2
|
||||
; Info: Based on Stanford's BitHacks
|
||||
pub max: ; SHOULD BE INLINED
|
||||
; x < y
|
||||
cmp r1, r2
|
||||
@@ -0,0 +1,6 @@
|
||||
pub include bit
|
||||
pub include imath
|
||||
pub include console
|
||||
|
||||
; Needs to be last!
|
||||
pub include LUTs
|
||||
-25
@@ -1,25 +0,0 @@
|
||||
; ===== INTRODUCTION =====
|
||||
; This is supposed to provide some standard library functionality for stock symphony.
|
||||
; In particular its supposed to work with an unmodified ISA, that means some choices are not
|
||||
; optimal (RA being stored in flags for example)
|
||||
|
||||
; ===== ABI =====
|
||||
|
||||
; ----- CALLING CONVENTION -----
|
||||
; n.a. zr
|
||||
; preserved: sp, r8 - r12
|
||||
; scratch: flags, r1 - r7
|
||||
; arguments: r1 - r7 (r1 = 1st argument, r6 = 6th arg/stack args, r7 = 7th arg/stack res)
|
||||
; result: r1, r2 (r1 = low word, r2 = high word)
|
||||
; return address: r13
|
||||
|
||||
; ----- STACK -----
|
||||
; grows downwards from top of memory
|
||||
; arguments are passed in reverse order with the stack so:
|
||||
; lowest address = 1st stack arg
|
||||
; highest address = last stack arg
|
||||
|
||||
; ===== TYPES =====
|
||||
|
||||
pub include bit
|
||||
pub include imath
|
||||
@@ -0,0 +1,5 @@
|
||||
# Teaching
|
||||
|
||||
This is a collection of teaching advice regarding the stdlib.
|
||||
|
||||
**WIP**
|
||||
@@ -0,0 +1,3 @@
|
||||
# Tests
|
||||
|
||||
Tests for the standard library go here, tests are allowed to depend on the recommended spec.isa changes.
|
||||
Reference in New Issue
Block a user