## Description
Draws the specified bitmap on the screen
possible variants: 1bit / 8bit / 24bit colour
## Motivation
Allows for simply displaying logos UI elements and more
Might be used for sprite support later on
## ABI suggestion
```asm
r1 = pointer to colour array
r2 = length of colour array
r3 = width of image
r4 = height of image
r5 = x position
r6 = y position
no result
```
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Description
Draws the specified bitmap on the screen
possible variants: 1bit / 8bit / 24bit colour
Motivation
Allows for simply displaying logos UI elements and more
Might be used for sprite support later on
ABI suggestion
I think #21 solves that issue 😉